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- #import <Foundation/Foundation.h>
- #import <UIKit/UIKit.h>
- #import <CoreGraphics/CoreGraphics.h>
- @protocol MBProgressHUDDelegate;
- typedef NS_ENUM(NSInteger, MBProgressHUDMode) {
-
- MBProgressHUDModeIndeterminate,
-
- MBProgressHUDModeDeterminate,
-
- MBProgressHUDModeDeterminateHorizontalBar,
-
- MBProgressHUDModeAnnularDeterminate,
-
- MBProgressHUDModeCustomView,
-
- MBProgressHUDModeText
- };
- typedef NS_ENUM(NSInteger, MBProgressHUDAnimation) {
-
- MBProgressHUDAnimationFade,
-
- MBProgressHUDAnimationZoom,
- MBProgressHUDAnimationZoomOut = MBProgressHUDAnimationZoom,
- MBProgressHUDAnimationZoomIn
- };
- #ifndef MB_INSTANCETYPE
- #if __has_feature(objc_instancetype)
- #define MB_INSTANCETYPE instancetype
- #else
- #define MB_INSTANCETYPE id
- #endif
- #endif
- #ifndef MB_STRONG
- #if __has_feature(objc_arc)
- #define MB_STRONG strong
- #else
- #define MB_STRONG retain
- #endif
- #endif
- #ifndef MB_WEAK
- #if __has_feature(objc_arc_weak)
- #define MB_WEAK weak
- #elif __has_feature(objc_arc)
- #define MB_WEAK unsafe_unretained
- #else
- #define MB_WEAK assign
- #endif
- #endif
- #if NS_BLOCKS_AVAILABLE
- typedef void (^MBProgressHUDCompletionBlock)(void);
- #endif
- @interface MBProgressHUD : UIView
- + (MB_INSTANCETYPE)showHUDAddedTo:(UIView *)view animated:(BOOL)animated;
- + (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animated;
- + (NSUInteger)hideAllHUDsForView:(UIView *)view animated:(BOOL)animated;
- + (MB_INSTANCETYPE)HUDForView:(UIView *)view;
- + (NSArray *)allHUDsForView:(UIView *)view;
- - (id)initWithWindow:(UIWindow *)window;
- - (id)initWithView:(UIView *)view;
- - (void)show:(BOOL)animated;
- - (void)hide:(BOOL)animated;
- - (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delay;
- - (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animated;
- #if NS_BLOCKS_AVAILABLE
- - (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block;
- - (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(MBProgressHUDCompletionBlock)completion;
- - (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue;
- - (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue
- completionBlock:(MBProgressHUDCompletionBlock)completion;
- @property (copy) MBProgressHUDCompletionBlock completionBlock;
- #endif
- @property (assign) MBProgressHUDMode mode;
- @property (assign) MBProgressHUDAnimation animationType;
- @property (MB_STRONG) UIView *customView;
- @property (MB_WEAK) id<MBProgressHUDDelegate> delegate;
- @property (copy) NSString *labelText;
- @property (copy) NSString *detailsLabelText;
- @property (assign) float opacity;
- @property (MB_STRONG) UIColor *color;
- @property (assign) float xOffset;
- @property (assign) float yOffset;
- @property (assign) float margin;
- @property (assign) float cornerRadius;
- @property (assign) BOOL dimBackground;
- @property (assign) float graceTime;
- @property (assign) float minShowTime;
- @property (assign) BOOL taskInProgress;
- @property (assign) BOOL removeFromSuperViewOnHide;
- @property (MB_STRONG) UIFont* labelFont;
- @property (MB_STRONG) UIColor* labelColor;
- @property (MB_STRONG) UIFont* detailsLabelFont;
- @property (MB_STRONG) UIColor* detailsLabelColor;
- @property (MB_STRONG) UIColor *activityIndicatorColor;
- @property (assign) float progress;
- @property (assign) CGSize minSize;
- @property (atomic, assign, readonly) CGSize size;
- @property (assign, getter = isSquare) BOOL square;
- @end
- @protocol MBProgressHUDDelegate <NSObject>
- @optional
- - (void)hudWasHidden:(MBProgressHUD *)hud;
- @end
- @interface MBRoundProgressView : UIView
- @property (nonatomic, assign) float progress;
- @property (nonatomic, MB_STRONG) UIColor *progressTintColor;
- @property (nonatomic, MB_STRONG) UIColor *backgroundTintColor;
- @property (nonatomic, assign, getter = isAnnular) BOOL annular;
- @end
- @interface MBBarProgressView : UIView
- @property (nonatomic, assign) float progress;
- @property (nonatomic, MB_STRONG) UIColor *lineColor;
- @property (nonatomic, MB_STRONG) UIColor *progressRemainingColor;
- @property (nonatomic, MB_STRONG) UIColor *progressColor;
- @end
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