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- import i18n from "../../../i18n/i18n";
- import { GameViewType } from "../../../main/ViewManage";
- import ViewObject from "../../../main/ViewObject";
- import RadarChart,{RadarChartData} from "../../../util/RadarChart";
- import FFCalAttr from "../../data/FFCalAttr";
- import CardStarView from "./CardStarView";
- import CardItem from "./item/CardItem";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class CardInfoView extends ViewObject {
- @property(CardItem)
- mCardItem: CardItem = null;
- @property(RadarChart)
- radarChart: RadarChart = null;
- @property(cc.Label)
- mAttrLable: cc.Label = null;
- @property([cc.Label])
- mAttrValue: Array<cc.Label> = [];
- public cardItem:CardItem
- public onLoad(){
- this.flushRadarChart()
- }
- public exitDistroy(){
- super.exitDistroy()
- this.cardItem.flushStar()
- }
- public init(cardItem:CardItem){
- this.cardItem = cardItem
- }
-
- public flushRadarChart(){
- this.mCardItem.init(this.main,this.cardItem.godCardAttr)
- let fAttr = FFCalAttr.getGodCardAttr(this.main,this.cardItem.godCardAttr)
- let v1 = fAttr.thunder
- let v2 = fAttr.earth
- let v3 = fAttr.fire
- let v4 = fAttr.water
- let v5 = fAttr.wind
- if(v1 > 100){
- v1 = 100
- }
- if(v2 > 100){
- v2 = 100
- }
- if(v3 > 100){
- v3 = 100
- }
- if(v4 > 100){
- v4 = 100
- }
- if(v5 > 100){
- v5 = 100
- }
- let attrData = [v1,v2,v3,v4,v5]
- let values = [v1/100,v2/100,v3/100,v4/100,v5/100]
- for (let i = 0; i < attrData.length; i++) {
- const element = attrData[i];
- this.mAttrValue[i].string = ''+element
- }
- let data:RadarChartData = {
- values:values
- }
- this.radarChart.draw(data)
- let job = ['','射手','法师','战士']
- let _godCard = this.cardItem._godCard
- let jobStr = job[_godCard.job]
- let lableStr = ''
- if(fAttr.atk > 0){
- lableStr += i18n.t(jobStr)+i18n.t('攻击')+'+'+fAttr.atk + '\n'
- }
- if(fAttr.def > 0){
- lableStr += i18n.t(jobStr)+i18n.t('防御')+'+'+fAttr.def + '\n'
- }
- if(fAttr.hp > 0){
- lableStr += i18n.t(jobStr)+i18n.t('气血')+'+'+fAttr.hp + '\n'
- }
- if(fAttr.sp > 0){
- lableStr += i18n.t(jobStr)+i18n.t('敏捷')+'+'+fAttr.sp + '\n'
- }
- lableStr += _godCard.about
- this.mAttrLable.string = lableStr
- }
-
- public openidol_sx(){
- this.main.viewManage.loadFunc(GameViewType.god_card_star,(viewObject:ViewObject)=>{
- let cardStarView:CardStarView = viewObject as CardStarView
- cardStarView.init(this)
- viewObject.show(this);
- });
- }
- }
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