Browse Source

Merge branch 'dev' of http://47.96.66.225:10080/chelios/xsdmx-CocosCreator into dev

# Conflicts:
#	local/local.json
licong 3 years ago
parent
commit
8f0ebf28d0
30 changed files with 20891 additions and 6882 deletions
  1. 1 1
      assets/Script/game/element/JG0108_1.ts
  2. 143 0
      assets/Script/game/element/JG0111_1.ts
  3. 9 0
      assets/Script/game/element/JG0111_1.ts.meta
  4. 0 1
      assets/Script/game/fight/object/FSprite.ts
  5. 132 0
      assets/res/monster/sol/sol_1001/sol_1001.atlas
  6. 5 0
      assets/res/monster/sol/sol_1001/sol_1001.atlas.meta
  7. 1 1
      assets/res/monster/sol/sol_1001/sol_1001.json
  8. BIN
      assets/res/monster/sol/sol_1001/sol_1001.png
  9. 6 6
      assets/res/monster/sol/sol_1001/sol_1001.png.meta
  10. 347 0
      assets/resources/prefab/element/ZA0110.prefab
  11. 8 0
      assets/resources/prefab/element/ZA0110.prefab.meta
  12. 186 0
      assets/resources/prefab/element/ZA0110_1.prefab
  13. 8 0
      assets/resources/prefab/element/ZA0110_1.prefab.meta
  14. 820 0
      assets/resources/prefab/map/element/cage.prefab
  15. 8 0
      assets/resources/prefab/map/element/cage.prefab.meta
  16. 872 1022
      assets/resources/prefab/map/map1.prefab
  17. 11679 2399
      assets/resources/prefab/map/map2.prefab
  18. 6098 2899
      assets/resources/prefab/map/map3.prefab
  19. 24 7
      assets/resources/prefab/monter/GW0101.prefab
  20. 487 0
      assets/resources/prefab/monter/GW0102.prefab
  21. 8 0
      assets/resources/prefab/monter/GW0102.prefab.meta
  22. 23 4
      assets/resources/prefab/monter/GW0103.prefab
  23. 5 5
      assets/resources/prefab/role/1001.prefab
  24. 2 2
      assets/resources/prefab/role/1002.prefab
  25. 3 3
      assets/resources/prefab/role/1003.prefab
  26. 12 12
      assets/resources/test/1.2(new).tmx
  27. 4 4
      assets/resources/test/1.3(new).tmx
  28. 0 7
      local/local.json
  29. 0 6
      local/node-library.json
  30. 0 503
      local/node-tree-state.json

+ 1 - 1
assets/Script/game/element/JG0108_1.ts

@@ -28,7 +28,7 @@ export default class JG0108_1 extends BaseEvent {
         this.rmHP()
         this.rmHP()
         cc.tween(this.ff.mainSprite.node).sequence(
         cc.tween(this.ff.mainSprite.node).sequence(
             cc.moveBy(0.5,cc.v2(x,y)).easing(cc.easeBackOut()),
             cc.moveBy(0.5,cc.v2(x,y)).easing(cc.easeBackOut()),
-            cc.delayTime(0.5),
+            cc.delayTime(0.2),
             cc.callFunc(()=>{
             cc.callFunc(()=>{
                 this.ff.mainSprite.setPause(false)
                 this.ff.mainSprite.setPause(false)
             })
             })

+ 143 - 0
assets/Script/game/element/JG0111_1.ts

@@ -0,0 +1,143 @@
+import FqLogin from "../../login/FqLogin";
+import { AudioMgr } from "../../main/ViewManage";
+import BaseEvent from "../fight/evnet/base/BaseEvent";
+
+
+const SpineName = {
+    CLOSE: "close",
+    OPEN: "open"
+}
+
+
+/**
+ * 多组按钮控制开门
+ */
+const { ccclass, property } = cc._decorator;
+
+@ccclass
+export default class JG0111_1 extends BaseEvent {
+
+    @property({
+        displayName: '替换的图片',
+        type: cc.Sprite,
+    })
+    mIcon: cc.Sprite = null;
+
+    @property({
+        displayName: '未踩上图片',
+        type: cc.SpriteFrame,
+    })
+    mIcon0: cc.SpriteFrame = null;
+
+    @property({
+        displayName: '踩上后的图片',
+        type: cc.SpriteFrame,
+    })
+    mIcon1: cc.SpriteFrame = null;
+
+    /**
+    * 控制的栅栏机关
+    */
+    @property({
+        displayName: '其它开关',
+        type: [cc.Node],
+    })
+    mButtons: Array<cc.Node> = [];
+
+    /**
+     * 控制的栅栏机关
+     */
+    @property({
+        displayName: '控制的机关',
+        type: [cc.Node],
+    })
+    mFenceTrigger: Array<cc.Node> = [];
+
+    /**
+     * 是否选中
+     */
+    public isHang = false;
+    /**
+     * 机关是否已经结束
+     */
+    public isOver = false;
+
+    private count = 0;
+
+    onLoad(){
+        super.onLoad();
+        this.node.zIndex = -9999;
+    }
+
+    onBeginContact(contact: cc.PhysicsContact, self: cc.PhysicsCollider, other: cc.PhysicsCollider) {
+        if (other.node.group != 'bullet') {
+            this.count++
+            this.onBegin(self.tag)
+        }
+
+    }
+
+    onEndContact(contact: cc.PhysicsContact, self: cc.PhysicsCollider, other: cc.PhysicsCollider) {
+        if (other.node.group != 'bullet') {
+            this.count--
+            if (this.count <= 0) {
+                this.count = 0;
+                this.onEnd(self.tag)
+            }
+        }
+    }
+
+    onBegin(tag: number) {
+        this.isHang = true;
+        this.mIcon.spriteFrame = this.mIcon1;
+        this.checkOpen();
+    }
+
+    onEnd(tag: number) {
+        // this.isHang = false
+        // this.mIcon.spriteFrame = this.mIcon0
+        // this.isOver = false;
+        // for (let i = 0; i < this.mFenceTrigger.length; i++) {
+        //     const element = this.mFenceTrigger[i];
+        //     // element.active = true;
+        //     this.showFence(element, SpineName.CLOSE);
+        //     element.getComponent(cc.PhysicsBoxCollider).enabled = true;
+        // }
+    }
+
+    private checkOpen() {
+        if (this.isOver) {
+            return
+        }
+        //检查其它开关是否打开
+        for (let i = 0; i < this.mButtons.length; i++) {
+            const element = this.mButtons[i];
+            let fdb = element.getComponent(JG0111_1)
+            if (!fdb.isHang) return
+        }
+        this.isOver = true;
+        this.pause();
+        this.moveCamera(this.mFenceTrigger[0].getPosition(), 1, () => {
+            cc.tween(this.node).sequence(
+                cc.callFunc(() => {
+                    for (let i = 0; i < this.mFenceTrigger.length; i++) {
+                        const element = this.mFenceTrigger[i];
+                        element.active = false
+                        // this.showFence(element, SpineName.OPEN);
+                    }
+                    this.ff.main.playerEffectByPath(AudioMgr.openDoor);
+                }),
+                cc.delayTime(1),
+                cc.callFunc(() => {
+                    this.resume()
+                    // for (let i = 0; i < this.mFenceTrigger.length; i++) {
+                    //     const element = this.mFenceTrigger[i];
+                    //     // element.active = false;
+                    //     element.getComponent(cc.PhysicsBoxCollider).enabled = false;
+                    // }
+                })
+            ).start();
+
+        })
+    }
+}

+ 9 - 0
assets/Script/game/element/JG0111_1.ts.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "1.0.8",
+  "uuid": "97a15971-f3cf-4619-bf8a-8f757adb57ef",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 0 - 1
assets/Script/game/fight/object/FSprite.ts

@@ -55,7 +55,6 @@ export default class FSprite extends FObject {
 
 
     // public hurtParticle: cc.ParticleSystem = null;
     // public hurtParticle: cc.ParticleSystem = null;
 
 
-    @property(cc.Prefab)
     mBullet: cc.Prefab = null;//攻击效果
     mBullet: cc.Prefab = null;//攻击效果
 
 
     // @property(cc.Node)
     // @property(cc.Node)

+ 132 - 0
assets/res/monster/sol/sol_1001/sol_1001.atlas

@@ -0,0 +1,132 @@
+
+sol_1001.png
+size: 570,150
+format: RGBA8888
+filter: Linear,Linear
+repeat: none
+attack_02
+  rotate: true
+  xy: 500, 10
+  size: 64, 60
+  orig: 64, 60
+  offset: 0, 0
+  index: -1
+attack_03
+  rotate: false
+  xy: 442, 76
+  size: 64, 72
+  orig: 64, 72
+  offset: 0, 0
+  index: -1
+attack_04
+  rotate: false
+  xy: 310, 62
+  size: 64, 86
+  orig: 64, 86
+  offset: 0, 0
+  index: -1
+attack_05
+  rotate: false
+  xy: 2, 8
+  size: 76, 36
+  orig: 76, 36
+  offset: 0, 0
+  index: -1
+attack_06
+  rotate: true
+  xy: 2, 46
+  size: 102, 26
+  orig: 102, 26
+  offset: 0, 0
+  index: -1
+daiji_02
+  rotate: false
+  xy: 220, 2
+  size: 64, 54
+  orig: 64, 54
+  offset: 0, 0
+  index: -1
+daiji_03
+  rotate: false
+  xy: 80, 2
+  size: 68, 50
+  orig: 68, 50
+  offset: 0, 0
+  index: -1
+daiji_04
+  rotate: false
+  xy: 150, 4
+  size: 68, 48
+  orig: 68, 48
+  offset: 0, 0
+  index: -1
+move_06
+  rotate: false
+  xy: 150, 4
+  size: 68, 48
+  orig: 68, 48
+  offset: 0, 0
+  index: -1
+dead_01
+  rotate: true
+  xy: 242, 62
+  size: 86, 66
+  orig: 86, 66
+  offset: 0, 0
+  index: -1
+dead_02
+  rotate: true
+  xy: 30, 54
+  size: 94, 68
+  orig: 94, 68
+  offset: 0, 0
+  index: -1
+dead_03
+  rotate: true
+  xy: 170, 58
+  size: 90, 70
+  orig: 90, 70
+  offset: 0, 0
+  index: -1
+dead_04
+  rotate: true
+  xy: 100, 54
+  size: 94, 68
+  orig: 94, 68
+  offset: 0, 0
+  index: -1
+move_01
+  rotate: false
+  xy: 286, 8
+  size: 64, 52
+  orig: 64, 52
+  offset: 0, 0
+  index: -1
+move_02
+  rotate: false
+  xy: 352, 12
+  size: 68, 48
+  orig: 68, 48
+  offset: 0, 0
+  index: -1
+move_03
+  rotate: false
+  xy: 376, 72
+  size: 64, 76
+  orig: 64, 76
+  offset: 0, 0
+  index: -1
+move_04
+  rotate: true
+  xy: 422, 6
+  size: 64, 76
+  orig: 64, 76
+  offset: 0, 0
+  index: -1
+move_05
+  rotate: true
+  xy: 508, 84
+  size: 64, 60
+  orig: 64, 60
+  offset: 0, 0
+  index: -1

+ 5 - 0
assets/res/monster/sol/sol_1001/sol_1001.atlas.meta

@@ -0,0 +1,5 @@
+{
+  "ver": "1.0.1",
+  "uuid": "b4404d00-caae-47fc-b47d-627d8b7d0f33",
+  "subMetas": {}
+}

File diff suppressed because it is too large
+ 1 - 1
assets/res/monster/sol/sol_1001/sol_1001.json


BIN
assets/res/monster/sol/sol_1001/sol_1001.png


+ 6 - 6
assets/res/monster/sol/sol_1001/sol_1001.png.meta

@@ -7,8 +7,8 @@
   "premultiplyAlpha": false,
   "premultiplyAlpha": false,
   "genMipmaps": false,
   "genMipmaps": false,
   "packable": true,
   "packable": true,
-  "width": 98,
-  "height": 970,
+  "width": 570,
+  "height": 150,
   "platformSettings": {},
   "platformSettings": {},
   "subMetas": {
   "subMetas": {
     "sol_1001": {
     "sol_1001": {
@@ -22,10 +22,10 @@
       "offsetY": 0,
       "offsetY": 0,
       "trimX": 2,
       "trimX": 2,
       "trimY": 2,
       "trimY": 2,
-      "width": 94,
-      "height": 966,
-      "rawWidth": 98,
-      "rawHeight": 970,
+      "width": 566,
+      "height": 146,
+      "rawWidth": 570,
+      "rawHeight": 150,
       "borderTop": 0,
       "borderTop": 0,
       "borderBottom": 0,
       "borderBottom": 0,
       "borderLeft": 0,
       "borderLeft": 0,

+ 347 - 0
assets/resources/prefab/element/ZA0110.prefab

@@ -0,0 +1,347 @@
+[
+  {
+    "__type__": "cc.Prefab",
+    "_name": "",
+    "_objFlags": 0,
+    "_native": "",
+    "data": {
+      "__id__": 1
+    },
+    "optimizationPolicy": 0,
+    "asyncLoadAssets": false,
+    "readonly": false
+  },
+  {
+    "__type__": "cc.Node",
+    "_name": "ZA0110",
+    "_objFlags": 0,
+    "_parent": null,
+    "_children": [
+      {
+        "__id__": 2
+      },
+      {
+        "__id__": 5
+      }
+    ],
+    "_active": true,
+    "_components": [
+      {
+        "__id__": 7
+      },
+      {
+        "__id__": 8
+      },
+      {
+        "__id__": 9
+      }
+    ],
+    "_prefab": {
+      "__id__": 10
+    },
+    "_opacity": 255,
+    "_color": {
+      "__type__": "cc.Color",
+      "r": 255,
+      "g": 255,
+      "b": 255,
+      "a": 255
+    },
+    "_contentSize": {
+      "__type__": "cc.Size",
+      "width": 86,
+      "height": 14
+    },
+    "_anchorPoint": {
+      "__type__": "cc.Vec2",
+      "x": 0.5,
+      "y": 0.5
+    },
+    "_trs": {
+      "__type__": "TypedArray",
+      "ctor": "Float64Array",
+      "array": [
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+        1,
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+        1,
+        1
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+    "_eulerAngles": {
+      "__type__": "cc.Vec3",
+      "x": 0,
+      "y": 0,
+      "z": 0
+    },
+    "_skewX": 0,
+    "_skewY": 0,
+    "_is3DNode": false,
+    "_groupIndex": 1,
+    "groupIndex": 1,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.Node",
+    "_name": "jian",
+    "_objFlags": 0,
+    "_parent": {
+      "__id__": 1
+    },
+    "_children": [],
+    "_active": true,
+    "_components": [
+      {
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+      }
+    ],
+    "_prefab": {
+      "__id__": 4
+    },
+    "_opacity": 255,
+    "_color": {
+      "__type__": "cc.Color",
+      "r": 255,
+      "g": 255,
+      "b": 255,
+      "a": 255
+    },
+    "_contentSize": {
+      "__type__": "cc.Size",
+      "width": 14,
+      "height": 86
+    },
+    "_anchorPoint": {
+      "__type__": "cc.Vec2",
+      "x": 0.5,
+      "y": 0.5
+    },
+    "_trs": {
+      "__type__": "TypedArray",
+      "ctor": "Float64Array",
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+        1.86,
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+        1,
+        1,
+        1,
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+      "__type__": "cc.Vec3",
+      "x": 0,
+      "y": 0,
+      "z": 0
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+    "_skewX": 0,
+    "_skewY": 0,
+    "_is3DNode": false,
+    "_groupIndex": 0,
+    "groupIndex": 0,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.Sprite",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 2
+    },
+    "_enabled": true,
+    "_materials": [
+      {
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+    ],
+    "_srcBlendFactor": 770,
+    "_dstBlendFactor": 771,
+    "_spriteFrame": {
+      "__uuid__": "999c0c39-a9a6-4ac6-a086-6377ac23fad2"
+    },
+    "_type": 0,
+    "_sizeMode": 1,
+    "_fillType": 0,
+    "_fillCenter": {
+      "__type__": "cc.Vec2",
+      "x": 0,
+      "y": 0
+    },
+    "_fillStart": 0,
+    "_fillRange": 0,
+    "_isTrimmedMode": true,
+    "_atlas": null,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__uuid__": "a994cd48-bc89-4a90-8fe1-92cc34dc9fb5"
+    },
+    "fileId": "9eAOLDjSdJnLkJH1+ZGYJV",
+    "sync": false
+  },
+  {
+    "__type__": "cc.Node",
+    "_name": "target",
+    "_objFlags": 0,
+    "_parent": {
+      "__id__": 1
+    },
+    "_children": [],
+    "_active": true,
+    "_components": [],
+    "_prefab": {
+      "__id__": 6
+    },
+    "_opacity": 255,
+    "_color": {
+      "__type__": "cc.Color",
+      "r": 255,
+      "g": 255,
+      "b": 255,
+      "a": 255
+    },
+    "_contentSize": {
+      "__type__": "cc.Size",
+      "width": 0,
+      "height": 0
+    },
+    "_anchorPoint": {
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+      "x": 0.5,
+      "y": 0.5
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+      "y": 0,
+      "z": 0
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+    "_skewX": 0,
+    "_skewY": 0,
+    "_is3DNode": false,
+    "_groupIndex": 0,
+    "groupIndex": 0,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__uuid__": "a994cd48-bc89-4a90-8fe1-92cc34dc9fb5"
+    },
+    "fileId": "09bWV/ulVKS4C0SkPHIk+A",
+    "sync": false
+  },
+  {
+    "__type__": "cc.RigidBody",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 1
+    },
+    "_enabled": true,
+    "_type": 2,
+    "_allowSleep": true,
+    "_gravityScale": 0,
+    "_linearDamping": 0,
+    "_angularDamping": 0,
+    "_linearVelocity": {
+      "__type__": "cc.Vec2",
+      "x": 0,
+      "y": 0
+    },
+    "_angularVelocity": 0,
+    "_fixedRotation": true,
+    "enabledContactListener": true,
+    "bullet": false,
+    "awakeOnLoad": true,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.PhysicsBoxCollider",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 1
+    },
+    "_enabled": true,
+    "tag": 0,
+    "_density": 1,
+    "_sensor": true,
+    "_friction": 0.2,
+    "_restitution": 0,
+    "body": null,
+    "_offset": {
+      "__type__": "cc.Vec2",
+      "x": -0.3,
+      "y": 0
+    },
+    "_size": {
+      "__type__": "cc.Size",
+      "width": 86.6,
+      "height": 14.2
+    },
+    "_id": ""
+  },
+  {
+    "__type__": "2d187U3W8RPV65wVEErqYXV",
+    "_name": "",
+    "_objFlags": 0,
+    "node": {
+      "__id__": 1
+    },
+    "_enabled": true,
+    "monsterId": 2001,
+    "time": 0.5,
+    "interval": 2,
+    "target": {
+      "__id__": 5
+    },
+    "spine": null,
+    "warnNode": null,
+    "_id": ""
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__uuid__": "a994cd48-bc89-4a90-8fe1-92cc34dc9fb5"
+    },
+    "fileId": "",
+    "sync": false
+  }
+]

+ 8 - 0
assets/resources/prefab/element/ZA0110.prefab.meta

@@ -0,0 +1,8 @@
+{
+  "ver": "1.2.9",
+  "uuid": "a994cd48-bc89-4a90-8fe1-92cc34dc9fb5",
+  "optimizationPolicy": "AUTO",
+  "asyncLoadAssets": false,
+  "readonly": false,
+  "subMetas": {}
+}

+ 186 - 0
assets/resources/prefab/element/ZA0110_1.prefab

@@ -0,0 +1,186 @@
+[
+  {
+    "__type__": "cc.Prefab",
+    "_name": "",
+    "_objFlags": 0,
+    "_native": "",
+    "data": {
+      "__id__": 1
+    },
+    "optimizationPolicy": 0,
+    "asyncLoadAssets": false,
+    "readonly": false
+  },
+  {
+    "__type__": "cc.Node",
+    "_name": "ZA0110_1",
+    "_objFlags": 0,
+    "_parent": null,
+    "_children": [],
+    "_active": true,
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+      "0|你自己都弱不禁风的样子,嘴巴倒是挺毒辣",
+      "-1|小王子,以后你就跟着我吧,姐保你吃香喝辣",
+      "0|信你一次,但凡有一顿让我饿肚子,我就会毫不留情的离开你",
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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+ 23 - 4
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@@ -40,10 +40,13 @@
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+ 12 - 12
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local/local.json

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-{
-  "last-edit": "2d2f792f-a40c-49bb-a189-ed176a246e49",
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-  ]
-}

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local/node-library.json

@@ -1,6 +0,0 @@
-{
-  "user": {
-    "name": "User",
-    "prefab": []
-  }
-}

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local/node-tree-state.json

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-{
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